Level
2nd
Casting Time
1 Reaction *
Range/Area
30 ft.
Components
S
Duration
Instantaneous
School
Abjuration
Attack/Save
None
Damage/Effect
Control (...)

You challenge a casting spell with raw will. You and the triggering caster make an Arcane Dueling Check, each rolling 1d20 + spell attack modifier.

At Higher Level: If you cast arcane contention using a spell slot above 2nd, you gain +1 to your check per slot level above 2nd. Additionally, the range of the spell is extended by 30 feet for each spell level above 2nd, up to a maximum range of 120 feet.

Arcane Dueling Check. You and the target each make opposed spellcasting ability checks.
Your check: d20 + your spellcasting ability modifier + the level of the slot you expended to cast this spell.
Target’s check: d20 + its spellcasting ability modifier + the level of the spell it’s casting.

Outcome.
You win: the spell fizzles; if it was cast with a slot, that slot isn’t expended.
They win: the spell resolves; you take psychic damage equal to 1d6 per level of the spell (0 for cantrips).
Exact tie: Initiate tiebreaker: both duelists immediately reroll, and each reroll in this chain applies a cumulative –1 to both checks until someone wins.

Limits. You must be able to perceive the casting.

* - when you see a creature within range casting a spell

Previous Versions

Name Date Modified Views Adds Version Actions
9/17/2025 3:46:13 AM
3
0
1
Coming Soon

Spell Tags: Control Special

Available For: Wizard (Legacy) Wizard

profcory

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