As you cast the spell, you invoke the sigils of a known teleportation circle that belongs to the established teleportation network. A shimmering gateway forms at the center of the target circle, wide enough for a group to step through. You designate which creatures within 30 feet of you may travel; only those creatures are permitted passage.
When the portal stabilizes, all chosen creatures may step through as a group. Each appears within 5 feet of the destination circle, or in the nearest unoccupied spaces if those spaces are occupied. The gateway remains open for the duration or until all designated creatures have passed through.
Unlike Teleportation Circle, this spell requires the use of a preexisting circle tied into the network, and it cannot be used to create new permanent circles.
* - (A teleportation network node withing 10 feet, to access the network.)
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