Level
2nd
Casting Time
1 Action
Range/Area
Self
Components
V, S
Duration
8 Hours
School
Conjuration
Attack/Save
None
Damage/Effect

You summon the essence of winter and shape it into solid, crystalline ice, forging it into a protective or martial form. When you cast this spell, choose one of the following options:

  • Ice Weapon. A weapon of your choice (melee or ranged) made of hardened ice appears in your hands. It counts as a magical weapon you are proficient with. On a hit, it deals normal weapon damage plus an extra 1d4 cold damage. If thrown, it reforms in your hand at the start of your next turn.

  • Ice Shield. A frost-rimmed shield forms on your arm. You gain a +2 bonus to AC while holding it. Whenever a creature hits you with a melee attack, it takes cold damage equal to your Charisma modifier (minimum 1).

  • Winters Retort. Jagged frost crystallizes across your body. You gain temporary hit points equal to 5 + your Charisma modifier. When a creature hits you with a melee attack while you have these temporary hit points, it takes 1d4 cold damage.

  • Frozen Aegis (Mage Armor). Frost coats your form like shimmering crystalline mail. Your base AC becomes 13 + your Charisma modifier if you aren’t wearing armor. In addition, once per turn when a creature hits you with a melee attack, a shard of ice breaks off and deals 1 cold damage to the attacker.

For every level above level 2, you pick a second effect.

Available For: Sorcerer

BGrade_Forever

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