Level
1st
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Concentration 1 Minute
School
Evocation
Attack/Save
WIS Save
Damage/Effect
Psychic

You bring to life the shadow of a creature you can see within range. The creature must succeed on a Wisdom saving throw or their shadow animates into a malevolent attacker. The shadow stays attached to the target, sharing it's space and constantly assailing it. For the duration of the spell, the target takes 1d6 Psychic damage at the beginning of each of its turns and all attack rolls made against this target have Advantage. At the end of each of its turns, the target repeats the save, ending the spell on itself on a success.

Using a Higher-Level Spell Slot. You can target one additional creature, and the damage increases by 1d6 for each spell slot level above 1.

Previous Versions

Name Date Modified Views Adds Version Actions
9/23/2025 12:41:25 AM
3
0
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Coming Soon
9/23/2025 2:13:13 AM
3
0
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Coming Soon
9/23/2025 2:22:35 AM
3
0
--
Coming Soon

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Sorcerer Warlock Wizard Cleric (Legacy) - Trickery Domain (Legacy) Cleric - Trickery Domain

WhizBang1369

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