Level
1st
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Lightning
A bolt of electricity arcs toward a target within range. The target must make a Dexterity saving throw. On a failed save, they take 3d6 lightning damage. If the target is wearing metal armor, they have disadvantage on the saving throw. On a successful save, they take half damage.
At Higher Levels:
When cast using a spell slot of 2nd level or higher, the damage increases by 1d6 per slot level above 1st.
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