๐๏ธโ๐จ๏ธ Domain Expansion: Malevolent Shrine
9th-level conjuration (custom)
Casting Time: 1 action
Range: Self (120-foot radius)
Components: V, S
Duration: Concentration, up to 1 minute
Class: Sorcerer (exclusive to your Sukuna subclass)
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๐ Description:
You carve reality itself, unfolding a perfect cursed space โ a Domain Expansion โ manifesting a Malevolent Shrine around you. The surrounding world twists into a massive, phantom temple etched with cursed sigils. Within this shrine, your slashes become absolute, your will becomes law, and resistance is meaningless.
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๐ฎ Effects While the Domain is Active (120-foot radius, centered on you):
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๐บ 1. Automatic Slashes โ Dismantle & Cleave Become Passive
At the end of each of your turns, up to 3 creatures of your choice within the domain must make a Dexterity saving throw (DC = your Spell Save DC).
On a failure, each takes 10d10 magical slashing damage.
On a success, they take half.
These slashes are considered magical, bypass all resistance, and canโt be evaded via Evasion or cover.
This effect functions in addition to any action/spell you take on your turn.
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๐บ 2. Absolute Hit โ Spells Auto-Hit
While within your Domain, your Sorcerer spells that target one creature do not require attack rolls or saving throws โ they simply hit (including Cleave and Dismantle).
Enemies still apply any resistances or immunities, but they cannot avoid the effects via saves or AC.
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๐บ 3. Cursed Territory โ No Escape
Creatures inside the Domain cannot teleport, plane shift, or become invisible unless they succeed on a Charisma saving throw at the start of their turn.
On a failure, teleportation fails, invisibility ends, and they feel a divine pressure preventing escape.
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๐บ 4. Malevolent Power Surge
Once per turn, when you deal spell damage, you can maximize one damage die.
If you reduce a creature to 0 HP inside the domain, you may immediately cast Cleave or Dismantle (as a bonus action) without using a spell slot.
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๐บ 5. Atmospheric Shift โ The World Becomes a Shrine
While active, the terrain visually changes into an enormous, cracked temple filled with cursed spikes and severed limbs.
Any creature other than you standing on cursed terrain (i.e., anywhere in the domain) is considered flanked and has disadvantage on Stealth checks.
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๐ฅ At the End of the Spell:
As the Domain collapses, a final slash is triggered:
Every creature within 60 feet of you must make a Constitution saving throw.
On a failure, they take 12d10 force or slashing damage and are stunned until the end of their next turn.
On a success, they take half and are not stunned.
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๐ก๏ธ Restrictions:
You may only cast Domain Expansion: Malevolent Shrine once per long rest. It is a 9th-level spell, and cannot be copied.
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