Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S *
Duration
Instantaneous
School
Illusion
Attack/Save
INT Save
Damage/Effect
Psychic
You blast the mind of a creature that you can see within range, attempting to shatter its intellect and personality.
The target takes 1d6 psychic damage and must make an Intelligence saving throw.
The target makes a Intelligence saving throw. On a failed save, the target takes 1d6 Psychic damage and has Disadvantage on ability checks and attack rolls for the duration. On a successful save, the target takes half as much damage, and the spell ends.
Additional Target increases on levels 5 and 11.
One additional target at level 5
Two additional target at level 11
The same person can be targeted multiple times but only rolls once for a saving throw.
* - (a handful of clay, crystal, glass, or mineral spheres)
Comments