Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
Self (5 ft. )
Components
S, M *
Duration
Until Dispelled
School
Abjuration
Attack/Save
None
Damage/Effect

You inscribe or mark a circle and seal it with your will. Until broken, the circle creates a thin, invisible barrier of abjurant force.

  • Barrier: The circle blocks spirits, magically sustained creatures (such as summoned beings, ghosts, or necromantic constructs), and magical effects from crossing its boundary. Physical creatures and mundane objects move freely.

  • Containment: Spirits or magically sustained creatures that begin inside cannot leave unless the circle is broken.

Breaking the Circle:
The circle is disrupted if—

  • The caster moves more than 5 feet from the circle.

  • The drawn line is smudged, broken, or covered by an object larger than a coin.

  • Another creature deliberately scuffs or crosses it.

  • The caster dismisses it voluntarily (no action).

  • At sunrise, the circle erodes and collapses.

* - (*Materials only as needed. i.e. drawing in dirt, no material needed. )

Available For: Bard Cleric Druid Sorcerer Warlock Wizard Fighter - Eldritch Knight Rogue - Arcane Trickster

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