You hurl a bolt of unstable elemental energy at a creature within range. Choose acid, cold, fire, lightning, poison, or thunder when you cast the spell, then make a ranged spell attack against the target. On a hit, the target takes 2d6 + 1d8 damage of the chosen type.
If the two d6s roll the same number, the energy leaps to a different creature of your choice within 30 feet of the target. Make a new spell attack roll against the new target and roll new damage. A creature can only be targeted once per casting of this spell.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st. The spell can leap a maximum number of times equal to the level of the spell slot used.
* - (a diamond worth 50 gp, not consumed)
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