Level
1st
Casting Time
1 Action
Range/Area
Self
Components
V, S
Duration
Instantaneous 24 Hours
School
Conjuration
Attack/Save
None
Damage/Effect
Healing
At the end of a long rest, you can brew a number of simple salves equal to your proficiency bonus using an Herbalism Kit and common ingredients. A creature can use an action to apply a salve to another creature within reach, restoring hit points equal to 1d6 + your Wisdom modifier.
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