Level
2nd
Casting Time
1 Action
Range/Area
15 ft.
(30 ft. )
Components
V, S
Duration
Concentration
1 Minute
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Fire
You perform a fiery flourish that ignites the air around you in a seductive blaze. All creatures of your choice within range that can hear you must make a Dexterity saving throw or take 3d8 fire damage and be pushed 10 feet away. On a successful save, they take half damage and are not pushed. Any creature that ends its turn within range takes 1d8 fire damage each turn.
At higher levels the damage increases by 1d8 for each Level above 2. The additional fire damage increases by 1d8 when cast at Level 4 (2d8), 6 (3d8) or 8 (4d8).
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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10/3/2025 6:48:54 PM
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1
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Coming Soon
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