Level
3rd
Casting Time
1 Action Ritual
Range/Area
50 ft.
Components
V, S, M
Duration
1 Hour
School
Enchantment
Attack/Save
None
Damage/Effect

You enchant up to 10 creatures around you to dance uncontrollably. All the creatures must make a wisdom saving throw or start dancing. At the end of each round all the creatures can repeat the save. Any creature witha  wisdom score of 10 or lower starts dancing inmediately if they enter the area of effect. You can make a creature stop dancing as a bonus action. When you cast this spell, choose a type of dance: 

Vals: The creatures move 10 feet every round in the most circular motion posible. The creatures will try to approach other creatures affected by the spell forming pairs. 

War dance: The creatures start dancing intimidatingly. They wont move and gain 1 temporary hit point. When a creature enters the area and can see the dancing creatures, thhey must make a DC 11 saving throw or be scared by the creatures. 

Erratical dance: The creatures dance without a pattern or control. Each round, you can choose up to 5 creatures to move 10 ft. 

 

At higher levels: 
For each level of spell slot higher than three, you can hypnotize 2 more creatures.

Available For: Wizard (Legacy) - School of Enchantment (Legacy) Bard Sorcerer Warlock Wizard Cleric - Trickery Domain Bard - College of Dance Bard - College of Glamour Bard - College of Lore Bard - College of Valor Druid - Circle of the Stars Druid - Circle of Dreams (XGtE) Ranger - Fey Wanderer Rogue - Arcane Trickster Sorcerer - Wild Magic Sorcery

777Aramil

Comments

Posts Quoted:
Reply
Clear All Quotes