Level
1st
Casting Time
1 Action
Range/Area
Touch
Components
S
Duration
Concentration
1 Minute
School
Necromancy
Attack/Save
None
Damage/Effect
The target gains a 5-foot-radius aura that causes the blood of creatures in that area to ignite upon contact with air. Any creature (including the spell's target) within the aura that takes at least 5 points of piercing or slashing damage from a single attack automatically creates a spray of burning blood. The spray strikes a randomly determined creature adjacent to the injured creature, dealing 1d6 poitns of fire damage. A creature can only create one spray of burning blood per turn. Creatures that do not have blood (including oozes and most constructs and undead) do not create blood sprays when attacked.