Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft.
Components
S
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Bludgeoning
Through the motions of your hands you weave together a ball of air circling around in your hand. You then shoot it towards a target within 60 feet. The target must make a dexterity saving throw taking 1d8 bludgeoning damage on a failed save, and if the target is large or smaller. It gets pushed 10 feet in a straight line away from you.
The damage increases by 1d8 at level 5, 11 and 17.
Comments