Level
1st
Casting Time
1 Action
Range/Area
20 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
DEX Save
Damage/Effect
Necrotic

You hurl a ball of darkness. Choose one or two creatures you can see within range. If you choose two, they must be within 5 feet of each other. A target must succeed on a Dexterity saving throw or take 1d8 necrotic damage.

This spell’s damage increases by 1d8 when you reach 5th level (1d6+1d8), 11th level (2d8), and 17th level (3d8).

Spell Tags: Damage

Available For: Wizard (Legacy) Warlock

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