You call upon the spectral troupe of the mysterious Baron, summoning up to eight incorporeal performers to appear within range. The summoned spirits take on ghostly humanoid forms dressed in faded finery—tattered silks, broken instruments, and smiling porcelain masks that never blink.
The performers will dance, sing, act, or play music according to your command, perfectly synchronized and eerily graceful. You can specify the style and nature of the performance when casting the spell (such as a haunting waltz, a jubilant tavern jig, or a dramatic soliloquy). The performance can include sound and minor illusory effects—such as glowing lights, faint mist, or soft motes of spectral energy—though these effects are purely aesthetic and have no mechanical impact.
The summoned performers cannot attack, interact with physical objects, or provide any material assistance. Their purpose is purely artistic and otherworldly. The performers will remain until the spell ends, you dismiss them (no action required), or any creature within 60 feet of them initiates combat—at which point the spell immediately ends and the spirits vanish in a bow of shimmering dust.
This spell automatically fails if cast during combat or in a situation of imminent violence (DM’s discretion).
At Higher Levels. When you cast this spell as a character of 2nd level or higher, you can summon two additional performers for each appropriate spellcaster level above 1st.
* - ((a pinch of ash from burned parchment and a silver bell worth at least 10 gp, which is not consumed))
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