Level
1st
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect

You get down into a sprinters position and take off sprinting through creatures and obstacles in a 60ft long, 5ft wide line. Each creature in that line must make a dexterity saving throw or take [roll]3d6[/roll] fire damage and be pushed 5ft away from the line. On a successful save they take half damage and are not pushed.

At Higher Levels: When this spell slot is cast at a higher level, the damage increases by [roll]1d6[/roll] per spell level.

 

* - (a pair of well worn, charred boots)

Available For: Bard (Legacy) Ranger (Legacy) Sorcerer (Legacy) Wizard (Legacy) Artificer (Legacy) Bard Ranger Sorcerer Wizard Cleric (Legacy) - Light Domain (Legacy) Druid (Legacy) - Circle of Wildfire Warlock (Legacy) - The Fiend (Legacy) Warlock (Legacy) - The Genie Fighter (Legacy) - Eldritch Knight (Legacy) Cleric - Light Domain Cleric - Purification Domain Druid - Circle of Wildfire (TCoE) Fighter - Eldritch Knight Warlock - Fiend Patron

indind

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