Level
1st
Casting Time
1 Bonus Action
Range/Area
Touch
Components
V, S
Duration
Concentration
1 Minute
School
Necromancy
Attack/Save
None
Damage/Effect
Your hands hum with chilling energy.
The next time you hit a creature with a melee weapon attack, it takes an additional 1d8 necrotic damage, and you regain hit points equal to half of the necrotic damage dealt.
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