Level
1st
Casting Time
1 Bonus Action
Range/Area
Touch
Components
V, S
Duration
Concentration 1 Minute
School
Necromancy
Attack/Save
None
Damage/Effect

Your hands hum with chilling energy.

The next time you hit a creature with a melee weapon attack, it takes an additional 1d8 necrotic damage, and you regain hit points equal to half of the necrotic damage dealt.

Available For: Wizard (Legacy) - School of Necromancy (Legacy)

SmileyToucan

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