Level
Cantrip
Casting Time
1 Reaction *
Range/Area
15 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Healing

Choose a creature within range that has just dropped to 0 Hit Points and isn’t dead. The creature becomes Stable and gains 1d4 hit points.

* - which you take when a creature in range drops to 0 hit points

Spell Tags: Healing

Available For: Cleric (Legacy) Druid (Legacy) Artificer (Legacy) Cleric Druid

Teriomancer

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