Level
4th
Casting Time
1 Action
Range/Area
Sight
Components
V, S
Duration
Concentration 1 Minute
School
Necromancy
Attack/Save
CHA Save
Damage/Effect
Combat (...)

Whirling energies draw blood form every wound from the creature targeted and syphon their life energy to you. 

At the start of the cursed creature´s turn, it takes 3d10 necrotic damage. You heal half the amount of the damage you deal.

When casted a Higher level, the spell deals 1d10 additional damage for each spell level beyond 4th. 

Spell Tags: Healing Damage Combat

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

MotexPotex

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