Level
Cantrip
Casting Time
1 Action
Range/Area
Sight
Components
V, S
Duration
Concentration
School
Conjuration
Attack/Save
STR Save
Damage/Effect
Force

Create a whirlpool a foot in diameter, 2 feet off the ground in front of one creature within sight. Target creature makes a strength saving throw. On a failed saving throw, creature's head is automatically dunked 1 time per round for 1d4 damage. Creature can roll a saving throw 1 time per turn. Spell ends when either the creature succeeds their saving throw or it is dismissed, or the wielder's concentration is broken. Aqueous  and amphibian creatures take half damage.

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy)

WenfhartheTraveller

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