Level
1st
Casting Time
1 Action
Range/Area
25 ft. (25 ft. )
Components
V, S
Duration
Concentration 1 Minute
School
Illusion
Attack/Save
WIS Save
Damage/Effect
Frightened

Up to your Charisma bonus in creatures must make a wisdom saving throw or drop whatever it is holding and become frightened for the duration. While frightened by this spell, a creature must take the Dash action and move away from you by the safest available route on each of its turns, unless there is nowhere to move. If the creature ends its turn in a location where it cannot hear you, the creature can make a Wisdom saving throw. On a successful save, the spell ends for that creature.

Spell Tags: Control Debuff

Available For: Bard (Legacy)

TheRulesLawyer

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