Level
4th
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration 10 Minutes
School
Illusion
Attack/Save
None
Damage/Effect

You summon a swirling illusion of drowned souls and drifting seaweed that cloaks you and nearby allies in a spectral underwater veil. The veil muffles sound, distorts light, and causes enemies to see ghostly figures swimming through the air.

Effects:

  • You and allies within 30 feet gain advantage on Stealth checks and are considered heavily obscured to creatures outside the veil.
  • Any ranged attack targeting a creature inside the veil is made with disadvantage.
  • Once per turn, when a creature inside the veil is hit by a melee attack, the attacker must succeed on a Wisdom saving throw or be frightened until the end of its next turn, haunted by visions of drowning.

 

  • The veil moves with you, and water-like tendrils trail behind, leaving eerie ripples in the air.

 

At Higher Levels: When cast using a spell slot of 5th level or higher, the radius increases by 10 feet per slot level above 4thSpell

* - (a drop of ink from a deep-sea squid)

Available For: Bard Druid Sorcerer Warlock Wizard

Hedgehogg403

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