Level
3rd
Casting Time
1 No Action
Range/Area
Self
Components
S
Duration
Until Dispelled
School
Divination
Attack/Save
None
Damage/Effect

the spell must be casted on an ally's weapon of choice, when doing so, the caster can choose which element it should be, the elemental perks are listed as follows:

water: when this weapon gets hit with lightning, this attack is an automatic vulnerability to those who are neutral to bludgeoning, piercing, and slashing.

earth: this weapon can cast an earthquake spell with an attack action.

air: can give any enemies a 30ft knockback in the direction of attack.

fire: gains 1 level of exhaustion to whichever enemy that gets hit with this weapon.

when using this spell of a spell level of 4th or higher, this weapon can deal and extra 1d6 of cold damage, bludgeoning damage, force damage, and fire damage respectively.

Available For: Paladin Bard - College of Valor Cleric - War Domain Druid - Circle of the Stars Ranger - Hunter Sorcerer - Draconic Sorcery Warlock - Celestial Patron Wizard - Diviner

vemgfulfand

Comments

Posts Quoted:
Reply
Clear All Quotes