Level
4th
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S
Duration
Concentration 1 Minute
School
Necromancy
Attack/Save
CON Save
Damage/Effect

When you cast this spell, your heart stops and your body dies. You immediately drop to 0 hit points but remain conscious and able to act while your soul clings to your corpse through necromantic force.

While the spell lasts:

  • You can move, act, and take reactions as normal.

  • You are dying. You automatically fail one death saving throw whenever you take damage, or two on a critical hit.

  • You must make a death saving throw at the end of each of your turns.

  • You cannot regain hit points or benefit from healing in any form.

At the start of each of your turns, make a Constitution saving throw (DC 10 + the number of turns you’ve maintained the spell). On a failed save, the spell ends immediately.

When the spell ends, you fall unconscious. If you have three failed death saving throws, you die, and your soul departs.

Available For: Sorcerer Warlock Wizard Cleric - Death Domain (DMG)

runar

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