When you cast this spell, your heart stops and your body dies. You immediately drop to 0 hit points but remain conscious and able to act while your soul clings to your corpse through necromantic force.
While the spell lasts:
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You can move, act, and take reactions as normal.
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You are dying. You automatically fail one death saving throw whenever you take damage, or two on a critical hit.
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You must make a death saving throw at the end of each of your turns.
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You cannot regain hit points or benefit from healing in any form.
At the start of each of your turns, make a Constitution saving throw (DC 10 + the number of turns you’ve maintained the spell). On a failed save, the spell ends immediately.
When the spell ends, you fall unconscious. If you have three failed death saving throws, you die, and your soul departs.
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