Voluminous green smoke surrounds two willing creatures of your choice within range. The targets are teleported to an unoccupied space of your choice that you can see within range. The chosen space must be on a surface or in a liquid that can support the target without the target having to squeeze.
As the mist fades, it clings to the target creating an illusory duplicate of them. Until the end of your next turn, the duplicates move with them and mimics their actions, shifting position so it’s impossible to track which image is real.
When a creature hits an affected target with an attack roll during the spell’s duration, roll a d6. If the d6 rolls a 3 or higher, the duplicate is hit instead of you, and the duplicate is destroyed. The duplicate otherwise ignores all other damage and effects. If the duplicate is still present at the end of your next turn it dissipates.
* - (One board game piece)
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