Level
1st
Casting Time
2 Minutes Ritual
Range/Area
Touch 30 ft. ()
Components
V, S, M *
Duration
1 Hour
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Petrified

The Will-of-The-Wisp, a magical being of fire, similar to a fairy. It is said that it leads people to their fate and the fate that it leads for your enemies is their demise. This fiery fairy supports their master in battle and survival following their will, the Wisp follows their master's each and every will as their sole wish is to protect their master

You summon elementals that appear in unoccupied spaces that you can see within range.

  • |1st level spell| Summon 1 Fire Wisp with 5 hp and an AC of 7

Explodes when dropped to 0, every creature within 5 feet of it is left with a burn affect.

Shoots firebolts at first level at the will of the caster, Every creature that fails the immediate dexterity saving throw is left with a burn affect and also takes 1D8 fire damage from the initial explosion. If the dexterity saving throw is succeeded the creature takes half of the 1D8 fire damage rolled similar to a dragon's breath weapon. If multiple Wisps drop to 0 in the same round the damage from the explosion is increased to (X)D6 and the dexterity saving is null and said creatures in range take full damage and are left with the burn affect.

|Burn affect| Any creature that fails the initial DEX save is burned. Burned creatures need to make a CON save each turn or take 1d6 fire damage. The effect ends once combat is concluded or after the affected creature makes 4 successful dexterity saving throws


An elemental summoned by this spell disappears when it drops to 0 hit points or when the spell ends.

The summoned creatures are friendly to you and your companions. Roll initiative for the summoned creatures as a group, which has its own turns. They obey any verbal commands that you issue to them (no action required by you). If you don't issue any commands to them, they defend themselves from hostile creatures, but otherwise take no actions.

At Higher Levels. 

  • |Second Level Spell slot| Summon 2 Fire wisps with 7 hp each and an AC of 8
  • |Fourth Level Spell Slot| Summon 4 Fire wisps with 10 hp each and an AC of 9
  • |Sixth Level Spell Slot| Summon 6 Fire wisps with 12 hp each and an AC of 11
  • |Eight Level Spell Slot| Summon 8 Fire wisps with 15 hp each and an AC of 13

|When Cast as a Ritual| Fire wisps are summoned at 8th level and aren't affected by the time limit. The caster is more deeply connected to these ritual wisps and their soul is bound. For every Fire Wisp that dies the caster takes 1D4 damage and despite not being burned they look more similar to a fire elemental the more damage they take until they drop to 0 HP. The casting time is 24 hours

|If the spell is transfigured| The creature attacked by the Fire Wisp is still left with the burn affect but the damage from the affect is changed to whatever element the Wisp is transfigured to

* - (Ashes, charcoal, a spark or flame)

Previous Versions

Name Date Modified Views Adds Version Actions
10/24/2025 1:02:43 PM
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1
5
Coming Soon
10/24/2025 1:07:34 PM
0
0
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Coming Soon

Spell Tags: Summoning

Available For: Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Wizard (Legacy)

Tenno22

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