Level
2nd
Casting Time
1 Action
Range/Area
60 ft. (15 ft. *)
Components
V, S, M *
Duration
Concentration 1 Minute
School
Illusion
Attack/Save
WIS Save
Damage/Effect
Buff (...)

You create a transparent badge of a crest or holy symbol that appears in a space that is a 5 ft. cube and floats above the ground at a location within range. The symbol emits an aura in a 15 ft. cube below it.

When the symbol appears, allies within the aura of the symbol gain 5 temporary hit points and on each of your turns for the duration, you can use your action to cause one creature in the aura to gain 5 temporary hit points. In addition, when an ally within the aura succeeds on an attack role or forces a creature to make a saving throw, you can use your reaction to force the target to make a Wisdom saving throw against your spell DC or become frightened until the end of its next turn. The source of this frightened effect is the symbol.

When cast at a higher level, both the symbol and the aura increase by 5 ft. for every level above 2nd. In addition, the temporary hit points increase by 2 for every level above 2nd.

* - ((a sketch of a sigil or crest) )

Spell Tags: Buff Debuff Deception Warding

Available For: Bard (Legacy) Cleric (Legacy) Wizard (Legacy)

Derk