You create a transparent badge of a crest or holy symbol that appears in a space that is a 5 ft. cube and floats above the ground at a location within range. The symbol emits an aura in a 15 ft. cube below it.
When the symbol appears, allies within the aura of the symbol gain 5 temporary hit points and on each of your turns for the duration, you can use your action to cause one creature in the aura to gain 5 temporary hit points. In addition, when an ally within the aura succeeds on an attack role or forces a creature to make a saving throw, you can use your reaction to force the target to make a Wisdom saving throw against your spell DC or become frightened until the end of its next turn. The source of this frightened effect is the symbol.
When cast at a higher level, both the symbol and the aura increase by 5 ft. for every level above 2nd. In addition, the temporary hit points increase by 2 for every level above 2nd.
* - ((a sketch of a sigil or crest) )