Devil's Tail is a transmutation spell that gives the caster a tail
On casting Devil's Tail, a tail grows from the caster's body. This black or red 3-foot-long tail is spiked at the end. The tail's value lays in its potential as a weapon. The caster has it so well under control that it can be employed as a weapon even in conjunction with other hand-held ones. However, doing such a thing is detrimental to the accuracy of the attacks. The spell has a minimum duration of an entire minute and lasts longer the stronger the caster is, an attack with it is 1d6 piercing damage
when this spell is cast, it gives the user the Frightened condition and Hostile attitude for one round of combat, plus 5 hit points of psychic damage
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