Level
4th
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S, M *
Duration
2 Rounds
School
Necromancy
Attack/Save
Ranged
Damage/Effect
Necrotic
This spell casts a necrotic ray that detriments healing. when cast, a ray of black energy leaps from the casters hand to their target (within 120ft), dealing 1d4 necrotic damages and causing any healing effect applied to the target to have disadvantage for 2 rounds
when this spell is cast, it gives the user the Frightened condition and Hostile attitude for two rounds of combat, plus 10 hit points of psychic damage
* - (a vial of blood belonging to a different blood type than the target’s)
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