Level
1st
Casting Time
1 Action
Range/Area
40 ft.
Components
V, S
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect

With a fluid gesture, the caster summons a flurry of razor-sharp wind currents that dance through the air like invisible arrows. Zephyr’s Volley strikes in a cascading wave — each gust swirling with surgical precision to cut or stagger.

Enemies caught in the volley feel their balance ripped away as bursts of wind buffet them from multiple directions, while ranged projectiles are effortlessly diverted off course. In open terrain, the spell manifests as a whistling chorus of pressure bursts; in confined spaces, it becomes a tempestuous ricochet that can batter foes from every angle.

 

  • Fires 5–7 rapid bursts of condensed air at chosen targets within range.

  • Each volley deals moderate wind damage and has a chance to stagger or disarm.

 

Available For: Wizard (Legacy) - School of Transmutation (Legacy)

CorbanKeith

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