Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
Ranged
Damage/Effect
Necrotic

You release a blood whip towards one creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d6 necrotic damage and you gain 1d4 temporary hit points.

Empower. When you cast this spell you can choose to expend one of your Hit dice to empower it. If you do, the temporary hit points die becomes a d8.

At Higher Levels. For every 2 levels of upcast, the necrotic damage increases by 2d6 and the temporary hit point dice count increases by 1.

Spell Tags: Damage Warding

Available For: Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy) Druid Sorcerer Wizard

Yakishu

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