You bind together motes of pure, shining energy to create a sword of solidified brilliance in your hand. This magic sword lasts until the spell ends. It counts as a simple melee weapon with which you are proficient. It deals 2d8 Lightning or Radiant damage (chosen when casting the spell) on a hit and has the finesse, light, and thrown properties (range 20/60). Additionally, creatures hit by this weapon must make a CON save or be blinded until the end of your next turn.
If you drop the weapon or throw it, it dissipates at the end of the turn. Thereafter, while the spell persists, you can use a bonus action to cause the sword to reappear in your hand.
At Higher Levels. When you cast this spell using a 3rd- or 4th-level spell slot, the damage increases to 3d8. When you cast it using a 5th- or 6th-level spell slot, the damage increases to 4d8. When you cast it using a spell slot of 7th level or higher, the damage increases to 5d8.
Comments