You gather immense magical energy to speed up your attack capabilities. This spell can only be cast if it is the first action you take on your turn, before your attack or movement. Once, when you take the Attack action before this spell ends, you may choose to make 5 melee weapon attacks and/or unarmed strikes instead of the amount you would normally make as part of that action. If all 5 attacks are made at the same target and all of them hit that target, this spell allows you to count your 5th hit as though it were a Critical. After your 5th attack is made, hit or miss, you gain 1 level of Exhaustion and your turn immediately ends and the spell then ends. If you are under the effect of any effect that gives you an extra main action(like Haste), you cannot benefit from it this turn.
Born in a world of strife. Against the odds, you choose to fight.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, and all five attacks hit the same target you may treat 1 additional hit as though it were a Critical for each slot level above 5(2 Crits at 6th level, 3 Crits at 7th level, 4 Crits at 8th level, and 5 Crits at 9th level), and you gain 1 additional Exhaustion level for every 2 slot levels above 5th(2 Exhaustion when cast at 7th level, and 3 Exhaustion when cast at 9th level).
* - (some petals from a flame tree blossom)
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