Level
3rd
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
Concentration 1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect
Movement

You touch a willing creature. The target's blood thickens to becomes a glue-like substance upon contact with air. A piercing or slashing weapon that deals hit point damage to the target is stuck fast. A creature can pry off or out a stuck weapon on its turn as a standard action with a successful Strength check against the spell's DC. Strong alcohol or universal solvent dissolves the adhesive. The effect stops 5 rounds after you die, or when the duration ends. This spell has no effect while underwater or in environments that lack air.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you can target one additional creature for each slot level above 3rd.

* - ((A vial of fine Gomme syrup mixed with Hydra blood worth 100gp))

Spell Tags: Movement

Available For: Warlock (Legacy) Wizard (Legacy) Wizard (Legacy) - School of Necromancy (Legacy) Cleric (Legacy) - Death Domain Paladin (Legacy) - Oathbreaker Artificer (Legacy) - Alchemist (Legacy)

Ringsaround

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