Level
1st
Casting Time
1 Action
Range/Area
60 ft.
(60 ft. )
Components
V, S, M *
Duration
Concentration
1 Minute
School
Necromancy
Attack/Save
WIS Save
Damage/Effect
Necrotic
You play a loud screechy note on the instrument used in the casting of this spell. This note is so terrible that it imitates a banshee's call. Every creature withing 60ft of you must make a wisdom save, or take 1d10 necrotic damage. Deafened creatures automatically succeed this save. Damage from this spell can not be restored by any means until the next dawn.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10 for each slot level above 1st.
* - (A woodwind instrument)
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