Level
7th
Casting Time
1 Action
Range/Area
Unlimited
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
[Empyreal Travel]
[Range] - Sight/ Memory
[Uses] - 1 Per SR
1 Time Per Short Rest, The Player Can Decide To Use A Charge Of Empyreal Travel To Be Whisked Far Away. When Using Empyreal Travel, The Player Will Glow Bright For A Second, Then Dissapear And Appear In Another Location That They Can See Or Have Been Before. The Area They Warp To Must Be In Sunlight, And The Area They Are In Must Be Sunlit As Well. After Using Empyreal Travel, The Player Has Their Max Movement Speed Increased By 5 For 3 Rounds. This Spell Cannot Be Used To Enter A Magically Protected Area, Or An Area In Which It Is Darkened By Magic (Ex. Dark Zone Areas).
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