Level
1st
Casting Time
1 Bonus Action
Range/Area
30 ft.
Components
V, S
Duration
Concentration 1 Minute
School
Divination
Attack/Save
None
Damage/Effect

You flick a droplet of your blood that splashes across a foe, burning a sigil visible only to you.
The mark links your heartbeat to theirs, letting you sense and exploit their every motion.

Choose one creature within range that has blood. It must succeed on a Constitution saving throw or become marked for the duration.
While marked:

  • You always know the creature’s exact location as long as it’s within 60 feet of you, even through cover or invisibility.

  • The first time you hit the creature with an attack or spell each turn, you deal an extra 1d6 necrotic damage.

  • The creature has disadvantage on attack rolls against you if it cannot see you.

If the creature drops to 0 hit points while marked, you can use your reaction to transfer the mark to another creature you can see within 30 feet without expending a new spell slot.

When the spell ends, the mark flares and you take 1d4 necrotic damage as the link severs.


At Higher Levels.

When you cast this spell using a spell slot of 2nd level or higher, the bonus necrotic damage increases by 1d6 for every two slot levels above 1st.

Available For:

altogether043

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