Level
2nd
Casting Time
1 Action
Range/Area
Self
Components
M *
Duration
Until Dispelled
School
Conjuration
Attack/Save
None
Damage/Effect

The Caster summons a sword that deals 2d8 (Add One d8 per spell level) Damage plus elemental bonus damage based on what element they used to activate the spell with (Ex: A clump of soil makes a sword of earth) Fire: the attack causes burn damage (1d6 per turn) and set objects on fire. Water:  Can put out fires and has a DC of 15 or higher after damage for a chance to start making it rain until the spell is Dismissed. Air: Has a Dc of 15 to launch the target 10 ft away or up. Earth: add an extra d4 (depends on spell level add)  to the damage (if the spell is cast at level 9 roll a 1d20 if the roll is higher than 15 it creates a 1d8 magnitude earthquake for 1d6 turns) Combined: add an extra d8 (depending on spell level) if spell is casted at level 9 (if the attack hits) roll a d20 if even it summons a dragon of Combined elements  that will fight with you if the roll is an odd number the dragon will not be summoned

* - (An object of Fire, Water, Air, Earth , Or all 4 used at once)

Available For: Ranger (Legacy) Sorcerer (Legacy) Wizard (Legacy)

Blubs