Level
3rd
Casting Time
1 Action
Range/Area
Self
Components
V, S
Duration
Concentration 10 Minutes
School
Transmutation
Attack/Save
None
Damage/Effect
Movement

You slip between the boundary of day and night, stepping into a shadowed reflection of the world known as the Night Realm. For the duration, you become invisible and incorporeal, vanishing from the world you left behind. While under this spell’s effects:

  • You can move through creatures and objects as if they were difficult terrain. If you end your turn inside an object, you are shunted to the nearest unoccupied space and take 1d10 force damage.
  • You can speak, but cannot interact with objects, cast spells, or affect the world in any way.
  • You have blindsight out to 120 feet and can hear things from the world you left, but only to perceive creatures and terrain as shadowed silhouettes.
  • You are immune to being perceived by divination magic and cannot be perceived with truesight.
  • You can’t be targeted by attacks, spells, or abilities, and you can’t target others.

When the spell ends, you return to the space you occupy in the Material world. If that space is occupied, you appear in the nearest unoccupied space of your choice within 5 feet.

Using Higher-Level Spell Slots. When you cast this spell using a spell slot of 4th level or higher, the duration becomes 1 hour instead of 10 minutes.

Spell Tags: Movement

Available For: Bard Cleric Druid Ranger

Sherlach

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