Level
Cantrip
Casting Time
1 Action
Range/Area
15 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect

You release a short but fierce blast of cinders and hot wind. Each creature in a 15-foot cone must make a Dexterity saving throw, taking 3d6 fire damage on a failed save, or half as much on a success.
Flammable objects in the area that aren’t being worn or carried ignite.
Versions: When cast using a spell slot of 2nd level or higher, damage increases by 1d6 per slot level above 1st.

Available For: Sorcerer Wizard

aratarizuki2434

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