Level
2nd
Casting Time
1 Action
Range/Area
30 ft.
(10 ft. )
Components
V, S, M *
Duration
Concentration
1 Minute
School
Necromancy
Attack/Save
CON Save
Damage/Effect
For the duration, this spell creates a 10' radius Aura around the target marked by glowing sacrificial energy. Any enemy creatures that come within range for the first time or start there turn in the aura must make a Constitution saving throw. Upon a fail, they receive 2d8 Necrotic damage. The caster also heals for half of the damage dealt to the 1st target of the spell that turn. on a successful save nothing happens
The damage increases by 1d8 for every level above 2nd, and you can absorb half the damage done from another target for every level above 2nd.
* - (a scrap of targets clothing or an item owned by target)
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