Level
4th
Casting Time
1 Minute
Ritual
Range/Area
Touch
(20 ft. )
Components
V, S, M *
Duration
Until Dispelled or Triggered
School
Illusion
Attack/Save
WIS Save
Damage/Effect
Trap: Illusion of Deceit is an illusion based spell that can be cast as an action or a ritual. when casting this you draw a glyph on a object or on the ground where you wish for the illusion to originate from. A creature (that gets within 20 feet) or event that you describe activates this illusion. Upon activation a 20X20 cube centered around the glyph shows all creature inside the cube an illusion of a place that is familiar to them. Once inside they must make a wisdom saving throw (10 + spell modifier + Proficiency) or be charmed. Once charmed they are incapacitated for 3 turns and their movement is 0. At higher levels the time charmed increases by 1 turn per level.
* - (Powdered Ruby worth at least 25 GP (which will be comsumed))Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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11/6/2025 2:16:45 AM
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0
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1
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Coming Soon
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