You restore the land and reshape it into a sanctuary of luminous petals, soft moss, and arcane wild growth. The terrain in a 40-foot square centered on a point you can see within range becomes altered terrain for the spell’s duration. The area becomes difficult terrain for enemies, but allies ignore difficult terrain within it.
When a creature starts its turn in the area, choose one of these effects based on whether it is an ally or enemy:
Allies: The creature regains 1d6 hit points and gains temporary hit points equal to your Intelligence modifier. A creature can gain these temporary hit points only once per turn.
Enemies: The creature must succeed on a Constitution saving throw or take 2d6 poison damage and have disadvantage on opportunity attacks until the start of its next turn.
The area is lightly obscured. A creature that leaves and re-enters the area is affected again when its turn starts. As a bonus action on your turn, you can move the center of the area up to 10 feet.
This terrain counts as altered terrain for your Blooming Mind class features and spells.
At Higher Levels: When cast using a 5th-level slot or higher, the healing increases by 1d6 and the damage increases by 1d6 for each spell slot above 4th.
* - (A pressed flower)
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