Level
5th
Casting Time
1 Action
Range/Area
120 ft.
(20 ft. *)
Components
V, S
Duration
Concentration
1 Minute
School
Transmutation
Attack/Save
STR Save
Damage/Effect
Bludgeoning
A whirling tornado erupts, filling a 20-foot-radius, 40-foot-high cylinder centered on a point within range. When a creature enters the spell’s area for the first time on a turn or starts its turn there, it must make a Strength saving throw. On a failed save, the creature takes 4d8 bludgeoning damage and is pushed 10 feet in a direction of your choosing and 40 feet up. On a successful save, the creature takes half as much damage and isn't pushed. As a bonus action, you can move the tornado up to 30 feet in any direction. Any ranged weapon attack against a target within 20 feet of the tornado has disadvantage, and any ranged attack that passes through it automatically misses.
At higher levels: When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d8 for each slot level above 5th. Additionally, each slot level increases the radius and push effects by 5 feet, and the height and lift effects by 10 feet.
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