When casting this spell, lose 50hp, 1 inspiration, and gain 1 level of exhaustion. If you do not have 50hp, use all remaining hp and drop unconscious with one failed death save. If you do not have 1 inspiration, you may not cast this spell.
Note: Your DM may replace the inspiration cost with an alternative, if inspiration is not used in your game.
You unbind the very spatial nature of your target, temporarily extending their being to simultaneously experience every possible reality at once. While in this state, one's mind and body are ravaged by the converging possibilities, leaving the target forever changed.
The targeted creature is immediately stunned for 10 minutes. During this time, the creature cannot be moved, damaged, or affected in any way outside of a wish spell. The spell can only be ended by a wish spell. The creature cannot speak or think during the duration. Once the spell ends, the creature takes 3d10 psychic damage and 5d10 force damage and gains 3 levels of exhaustion.
Additional Rule: This rule is used and governed at the DM's discretion. If you have a deep, intimate, or intellectual understanding of the target's magic or soul, the spell has a permanent effect. The creature is left partially bound to other converging realities, permanently damaging their psyche. However, due to this effect, the creature gains a new connection to their alternate selves.
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