Level
Cantrip
Casting Time
1 Action
Range/Area
10 ft.
Components
V, S, M *
Duration
1 Round
School
Necromancy
Attack/Save
Ranged
Damage/Effect
Necrotic

You create a bloody whip that strikes at one creature of your choice that you can see within 10 feet of you. Make a melee spell attack against the creature to assail it with blood magic. On a hit, the target takes 3d10 necrotic damage, and it can't regain hit points until the start of your next turn. Until then, the blood clings to the target.

If you hit an undead target, it also has disadvantage on attack rolls against you until the end of your next turn.

This spell's damage increases by 1d10 when you reach 5th level (3d10), 11th level (4d10), and 17th level (5d10).

* - (A drop of blood)

Spell Tags: Damage

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Artificer (Legacy)

VornzeiShaar

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