Level
3rd
Casting Time
1 Action
Range/Area
5 ft.
Components
V, S
Duration
3 Rounds
School
Necromancy
Attack/Save
WIS Save
Damage/Effect
Debuff
You veil a creature's eyes, which must succeed on a Wisdom saving throw or become cursed for the duration. Until the curse ends, the target suffers from the following affects
- The target has Disadvantage on ability checks and saving throws made with that ability.
- The target has Disadvantage on attack rolls.
- In combat, the target must succeed on a Wisdom saving throw at the start of each of its turns or be forced to take the Dash action on that turn.
- In Addition to this if you deal damage to the target with an attack roll or a spell, the target takes an extra 1d8 damage of the following type.(EX If hit is mainly slashing the bonus counts as slashing)
- If the chosen target is Blind/Doesn't rely on sight the spell had no affect
Using a Higher-Level Spell Slot. If you up cast this spell add a 1d6 to the damage
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