You call down the power of your patron, the God of Glory & Tragedy, onto a target. The effect depends on which aspect is currently dominant:
----------------------
Glory (Times of Triumph):
You strike a creature with a blindingly radiant bolt of light.
Target must make a Charisma saving throw.
Failure: They take 1d10 radiant damage.
Success: They take half damage, and the next attack against them has advantage.
Flavor: The brilliance of your performance dazzles the enemy, leaving them vulnerable to follow-up attacks.
-----------------------------
Tragedy (Times of Despair):
You strike a creature with a crushing wave of despairing energy.
Target must make a Charisma saving throw.
Failure: They take 1d10 psychic damage and are frightened until the start of your next turn.
Success: They take half damage, and the next attack against them has advantage.
Flavor: Shadowy, sorrowful energy lashes out, leaving the enemy open even if they resist some of the effect.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
11/12/2025 5:09:34 AM
|
5
|
1
|
1.0
|
Coming Soon
|
|
|
11/12/2025 5:10:51 AM
|
5
|
1
|
1.1
|
Coming Soon
|
Comments