Level
Cantrip
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Instantaneous
School
Enchantment
Attack/Save
None
Damage/Effect
Force
You perfectly synchronize your cursed energy with a physical strike, creating a spatial distortion that multiplies your impact. The next time you hit with a melee attack before the spell ends, that attack deals an extra 4d10 force damage and ignores resistance to bludgeoning, slashing, or piercing damage.
If you roll a natural 20 on the attack roll, the bonus damage becomes 8d10, and the target must make a Constitution saving throw or be stunned until the end of your next turn.
After successfully triggering Black Flash, the spell ends.
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